Order of Actions

Unless otherwise stated, all action parts are 1 second long [>1 second in SuperScript]

Melee Attack: Ready Weapon → (Swing ; Parry → Riposte ; Block :])
Ranged Attack (Gun): Ready Weapon → Aim 2 → Pull Trigger → (Pull Trigger:] ; Aim2 ; Reload 6)
Casting a Spell: Gather Energy [Ceiling(SpellLevel/3)] → (Gather OverCharge :] → Cast Spell 2) → Aim 2 → Channel Energy

Order of Actions

Bellum Aeternum CoriEby